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Jun 13, 2010 by maveco | No comments
Otl Aicher (May 13, 1922 – September 1, 1991) was one of the leading German graphic designers of the 20th century.
Whenever I design anything that has the slightest bit to do with sports or sporting event categories, symbols or diagrams, I always go through the stunning and groundbreaking graphic materials for the 1972 Munich Olympics.

Aicher was the lead designer for the 1972 Munich Olympics. He created, using a strict orthogonal and diagonal square grid, a new set of pictograms that paved the way for the ubiquitous stick figures currently used in public signs (Otl Aicher on Wikipedia). He also created the first official Olympic Mascot, a striped dachshund named Waldi.
Waldi Mascot Keyring.
Hockey Identity Badge.
Work - Sage Open social network design
Mar 26, 2010 by maveco | No comments
A superb project, for the lovely people at Uffindell
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User interface design work on a social network for Sage. Project was a real pleasure to work on, a ton of screens, icon design, problem solving, colour theory, lots of shiny buttons etc.
Click here for the biggy one.
Photoshop vs. Fireworks - a practical guide
Oct 04, 2009 by maveco | No comments
For years, Photoshop has been the main tool for creating high-fidelity web design visual layouts. Photoshop has a variety of tools that are superb for a single-page treatment, but for large corporate sites with a large amount of common elements, templates and global styles, and the need for prototyping, Fireworks has some stunning features that not only make the process faster and easier, but also integrate more with the entire process.
Common Elements
If you are using an element, such as a panel, more than once in a layout, you can save it as a symbol in a library, and use it as many times as you like. Need to change the panel, you only have to change it once, and the change is appended throughout all instances of the design. Just like Flash.
Rapid Prototyping
You can assign actions and linkages between all pages and symbols in Fireworks, at whatever level (sketch, wireframe) and create a working prototype of just about any object in a website, link the whole thing together and export as a dynamic PDF, HTML/CSS or a multiple of other options including Adobe® AIR™, Adobe have a great tutorial video on this
Fireworks export panel has a ton of export options including exporting as HTML/CSS for a quick site prototype.
Compression
Fireworks can export stuff tighter and smaller in file size. Web Designer Wall have a great article on Fireworks vs Photoshop Compression
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